Managed WebSocket service with CRDT-powered state sharing. Build collaborative, multiplayer, and live apps—no infra required.
CRDT-powered updates keep all users in sync, instantly and conflict-free.
No servers to run. We handle scaling, reliability, and security.
Integrate in minutes. Pay only for what you use.
Use our SDK to join a channel and start syncing state.
import { connect } from 'your-ws-sdk';
const channel = connect('room-123');Update the shared state object. Changes are merged and broadcast in real-time using CRDTs.
channel.state.set({ counter: channel.state.counter + 1 });React to state changes from any member in the channel.
channel.on('update', (state) => {
// Update your UI
console.log(state);
});Automatic conflict-free merging of state across all clients.
Low-latency, persistent connections for real-time collaboration.
Granular permissions for channel members and admins.
Auto-scaling, DDoS protection, and global edge delivery.
Easy-to-use SDKs for JS/TS, React, and more. Comprehensive docs.
Track channel activity, usage, and billing in real time.
Docs, whiteboards, and design tools with real-time editing.
Sync player state, lobbies, and game sessions live.
Broadcast analytics, metrics, and IoT data to all viewers.
Simple, usage-based pricing. No hidden fees.
All data is encrypted in transit and at rest. We use industry best practices for security and compliance.
Currently, we offer only the managed cloud service. Contact us for enterprise options.
A channel hour is one channel active for one hour, regardless of the number of members.
Sign up for a free account and follow our quickstart guide in the docs.
Start syncing state in minutes. No infra, no hassle.
Get Started Free